Listing 2: Die Initialisierung und das Schließen der FontEngine. struct EGlyphEngine EEngine; if((EEngine.ege_BulletBase = IExec->OpenLibrary(EngineName,0))) { if((EEngine.ege_IBullet = (struct BulletIFace *) IExec->GetInterface(EEngine.ege_BulletBase,"main",1,NULL))) { if((IDiskfont->EOpenEngine(&EEngine))) { /* Programm-Code */ IDiskfont->ECloseEngine(&EEngine); } IExec->DropInterface(EEngine.ege_IBullet); } IExec->CloseLibrary(EEngine->ege_BulletBase); }