Listing 4: Das Menü für das Reaction-Beispiel. struct NewMenu gb_MenuDescribe[] = { { NM_TITLE, "Project", NULL, 0, 0, NULL }, { NM_ITEM, "Quit", NULL, 0, 0, NULL }, { NM_END, NULL, NULL, 0, 0, NULL } }; #define MENU_ID_Quit FULLMENUNUM(0,0,NOSUB) WindowObject, WINDOW_NewMenu, gb_MenuDescribe,